Author/Owner: Kristyl Meth
Date Posted: 02 Aug 99
Title: Horrifically [In]Effective
Deja.com Thread
WARNING!! Do not attempt to use this deck at a tourney--yet...
Deck name: Horrifically [In]Effective
Created by: Kristyl Meth
Description: Use Horrific Countenance to bleed your prey quick and dirty.
Crypt: (14 cards) [Min: 19, Max: 35, Avg: 6.60]
1 Emerson Bridges (Ventrue, 8, DO FO po PR, Prince)
1 Faruq (Gangrel, 8, AN do fo po PT)
1 Heather Florent, The Opportunist(Ventrue, 6, do FO PR)
1 Iliana (Gangrel, 7, DO FO PT th)
1 Ingrid Rossler (Gangrel, 9, AN do FO PT, Prince)
1 Ingrid Russo (Ventrue Anti, 4, DO fo)
1 Jazz Wentworth (Ventrue, 5, do fo PR)
1 Luccia Paciola (Ventrue, 6, fo DO pr)
1 Marlene, Infernalist(Ventrue Anti, 6, AU de DO fo th)
1 Melissa Barton (Ventrue, 5, ce do fo pr)
1 Queen Anne (Ventrue, 10, au DO FO PR ob, Prince)
1 Ranjan Rishi, Camarilla Scholar(Ventrue, 5, DO fo PR)
1 Sir Walter Nash (Ventrue, 7, DO FO PR, Prince)
1 Timothy Crowley (Ventrue, 7, an do FO PR, Prince)
1 Vanessa (Ventrue Anti, 6, au DO FO pr)
Library: (90 cards)
1 Aaron's Feeding Razor
6 Conditioning
1 Corporate Hunting Ground
6 Deflection
6 Enchant Kindred
3 Fifth Tradition: Hospitality
6 Freak Drive
6 Govern the Unaligned
6 Horrific Countenance
1 Inbase Discotek, Frankfurt
6 Intimidation
3 Laptop Computer
6 Media Influence
6 Protean
6 Restoration
6 Scouting Mission
6 Skin of Rock
6 Threats
1 Uptown Hunting Ground
1 Ventrue Investment
1 Zoo Hunting Ground
Concept (currently rather unworkable): Use Horrific Countenance to perform
unblockable bleeds. Of course, two big problems are (1) HC costs four
blood; and (2) not enough vamps with pt and either do or pr. I tried to
lessen the first problem by (1) using three different clans (thus three
different Hunting Ground cards to provide some blood); (2) adding Aaron's
Feeding Razor and Inbase Discotek for hunting; (3) using Restoration; and
(4) using 5th Tradition. As for the second problem, I used vamps with
either do, pr, or both. Since the crypt is higher capacity, I have GtU,
Scouting Mission, and Enchant Kindred to use at superior. Doing all of
this creates other weaknesses (minimal combat defense, minimal bleed
bounce, minimal pool gain), so this deck is probably not workable. Any
suggestions that would help the overall concept above work better would be
appreciated.
KM