Lucy Shores

PhD student
Department of Curriculum and Instruction
North Carolina State University

E-mail: lrshores AT ncsu.edu

Address:
Department of Curriculum, Instruction & Counselor Education
Campus Box 7801
North Carolina State University
Raleigh, N.C. 27695-7801
U.S.A.

General Information

Curriculum Vitae (pdf)

I entered the Educational Psychology program as a PhD student at North Carolina State University in the Fall of 2010. I am currently working under Dr. John Nietfeld on the Crystal Island: Uncharted Discovery project, a game-based learning environment funded by the NSF.

Previously, I worked as a research assistant for the IntelliMedia Center for Intelligent Systems while pursuing a Master's degree in Computer Science under the supervision of Dr. James Lester. Before attending NC State, I received a Bachelor's degree in Computer Science and Psychology from Rhodes College in Memphis, TN. At Rhodes, I participated in various research projects including depth perception in virtual environments, adolescent self-efficacy in Science education, and student affect in tutoring sessions. For more information, consult my curriculum vitae (pdf).

Education

PhD Educational Psychology (currently enrolled)
North Carolina State University

MS Computer Science (2010)
North Carolina State University

BA Computer Science (2008)
Rhodes College

Honors

NSF Graduate Research Fellowship [story]
NCSU Graduate Dean's Fellowship

Research

My research interests include the development and technical implementation of effective educational technologies and classroom integration, K-12 learning with educational games, and student motivation and engagement while participating in educational games.

Journal Articles

Rowe, J., Shores, L. R., Mott, B., & Lester, J. (in press) Integrating Learning, Problem Solving, and Engagement in Narrative-Centered Learning Environments. International Journal of Artificial Intelligence in Education.

Conference Papers

Shores, L. R., Rowe, J., & Lester, J. (2011) Early Prediction of Cognitive Tool Use in Narrative-Centered Learning Environments. To appear in Proceedings of the 15th International Conference on Artificial Intelligence in Education.

Rowe, J. P., Shores, L. R., Mott, B. W., Lester, J. C. (2010). Individual Differences in Gameplay and Learning: A Narrative-Centered Learning Perspective. In Proceedings of the Fifth International Conference on the Foundations of Digital Games (FDG), Monterey, CA.

Rowe, J. P., Shores, L. R., Mott, B. W., & Lester, J. C.. (2010). Integrating Learning and Engagement in Narrative-Centered Learning Environments. In Proceedings of the Tenth International Conference on Intelligent Tutoring Systems (ITS), Pittsburg, PA. (Nominated for Best Paper Award)

Symposium and Workshop Papers

Rowe, J. P., Shores, L. R., Mott, B. W., & Lester, J. C. (2010). A Framework for Narrative Adaptation in Interactive Story-Based Learning Environments. In Working Notes of the Intelligent Narrative Technologies III (INT-III) Workshop 2010, Monterey, CA.

Shores, L. R., Robison, J. L., Rowe, J. P., Hoffmann, K. F., Lester, J. C. (2009). Narrative-Centered Learning Environments: A Self-Regulated Learning Perspective. The 2009 AAAI Fall Symposium on Cognitive and Metacognitive Educational Systems, Washington, DC.

Book Chapters

Nietfeld, J. L. & Shores, L. R. (2010). Self-Regulated Learning within Digital Game-Based Environments. In L. Annetta & S. Bronack (Eds.), Serious Educational Game Assessment. Sense Publishers.

Lester, J. C., Mott, B. W., Rowe, J. P., Robison, J. L., Shores, L. R. (anticipated 2011). Metacognition in Narrative-Centered Learning Environments. In R. Azevedo & V. Aleven (Eds.) International Handbook of Metacognition and Learning Technologies. Springer Science.

Presentations

Nietfeld, J. L., Shores, L. R., & Hoffmann, K. F. (2011). Gender Differences in Narrative-Centered Learning Environments. The 2011 International Conference on Computer Supported Education (CSEDU-2011). Noordwijkerhout, The Netherlands.

Shores, L. R. & Nietfeld, J. L. (2011). The Role of Compensatory Scaffolds for Inquiry Learning in Narrative-Centered Learning Environments. The 2011 Annual Meeting of the American Educational Research Association (AERA-2011). New Orleans, LA.

Nietfeld, J. L. & Shores, L. R. (2011).Self-Regulation and Metacognitive Monitoring within a Game-based Learning Environment. The 2011 Annual Meeting of the American Educational Research Association (AERA-2011). New Orleans, LA.

Robison, J. L. & Shores, L. R. (2010). Supporting Collaborative Learning in Narrative-Centered Learning Environments. The Grace Hopper Celebration of Women in Computing. Atlanta, GA.

Shores, L. R. & Nietfeld, J. L. (2010). Challenges and Potential Solutions to Encourage Self-Regulation in Game-Based Learning Environments. In Proceedings of the 4th Biennial Meeting of the EARLI Special Interest Group 16 Metacognition. Muenster, Germany.

Nietfeld, J. L., Shores, L. R., & Cao, L. (2010). Can Motivation and Beliefs Scales Predict Classroom Performance? The 2010 Annual Meeting of the American Educational Research Association (AERA-2010). Denver, CO.

Shores, L. R., Hoffmann, K. F., & Nietfeld, J. L. (2010). The Impact of Narrative-Centered Learning Environments on Situational Interest and Problem-Solving Transfer. The Annual Conference of the Eastern Educational Research Association (EERA). Savannah, GA.

Nietfeld, J. L., Shores, L. R., Hoffman, K. L. (2009). Gender Differences in Motivation within a Narrative-Centered Learning Environment. The Hawaiian International Conference on Education. Honolulu, HI.

Shores, L. R., Nietfeld, J. L., Hoffmann, K. F., McQuiggan, S. (2009). An Examination of Individual Differences in a Narrative Centered Learning Environment. World Conference on Educational Multimedia, Hypermedia and Telecommunications 2009 (pp. 3782-3788). Chesapeake, VA. (Best Poster Award)

Williams, B., Johnson, D., Shores, L. R., Narasimham, G. (2008). Distance perception in virtual environments. The 5th Symposium on Applied Perception in Graphics and Visualization, (p. 193). Los Angeles, CA.

Projects

Crystal Island - Uncharted Discovery: An intelligent game-based learning environment for 5th grade science education.[Link]