Publications
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| Christopher J. Hazard, Munindar P. Singh. Intertemporal discount factors as a measure of trustworthiness in multiagent systems. IEEE Transactions on Knowledge and Data Engineering. May, 2011. (To appear)
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| Dmitri Droujkov, Christopher J. Hazard, and Maria Droujkova. Conceptual framework for designing math computer games: Elementary game theory dimensions for educators. 32nd Annual Meeting of the North American Chapter of the International Group for the Psychology of Mathematics Education. Columbus, Ohio. October, 2010.
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| Christopher J. Hazard, Munindar P. Singh. An Architectural Approach to Combining Trust and Reputation. Proceedings of the 13th AAMAS Workshop on Trust in Agent Societies. May 2010.
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| Hazard, Christopher J.; ¿Por Favor? Favor Reciprocation When
Agents Have Private Discounting. Proceedings of the 2008 AAAI Workshop on Coordination, Organizations,
Institutions and Norms (COIN). pp 9-16, Chicago, Illinois, July 14, 2008.
[PDF]
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| Hazard, Christopher J.; Wurman,
Peter R.; The Game of Scale: Decision Making with Economies of Scale.
In Proceedings of the 9th International Conference on Electronic Commerce
(ICEC07), pp 329-337, Minneapolis, MN, USA. 2007. Best Paper Award [PDF]
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| Hazard, Christopher J.; Wurman,
Peter R.; DAndrea, Raffaello; Alphabet Soup: A Testbed for Studying
Resource Allocation in Multi-vehicle Systems. In Proceedings of the 2006
AAAI Workshop on Auction Mechanisms for Robot Coordination. pp 23-30,
Boston, Massachusetts, July 17, 2006. [PDF]
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| Hazard, Christopher J.; Kimport,
Kyle R.; Johnson, David H.; Emergent
behavior in two complex cellular automata rule sets. Complexity
2005, 10(5) pp. 45-55. DOI: 10.1002/cplx.20089 |
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Papers in Submission (excluding papers submitted under double-blind reviewing) - Available upon request
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| Intertemporal Discount Factors as a Measure of Trustworthiness in Multiagent Systems
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| Reputation Dynamics and Convergence: A Basis for Evaluating Reputation Systems
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Dissertation
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| Trust and Reputation in Multiagent Systems: Strategies and Dynamics with Reference to Electronic Commerce. Defended May 4, 2010. [PDF]
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Invited Talks
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| Next Gen Serious Games: Redefining Training (with Phaedra Boinodiris). East Coast Game Conference. April 14, 2011.
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| Trust as a Game Mechanic. East Coast Game Conference. April 13, 2011. [Slides]
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| Discussion panelist on J. Richard Gott's A Time Travel Lecture. A Time Travel Conference. North Carolina State University, Raleigh, NC. April 8, 2011.
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| MAGFest convention talks and panels: Achron: Past, Present, and Future; Achievements and Meta-Gaming (panel); Technology and Game Design (panel); Gaming and Education (panel). Alexandria, VA. January 13-16, 2011.
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| Trust and Reputation in Automated Procurement: Strategies and Dynamics. School of Industrial and Systems Engineering, Georgia Institute of Technology. Atlanta, GA. December 6, 2010.
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| On Developing Achron. Department of Computer Science, George Mason University. Washington, DC. November 18, 2010.
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| Trust and Reputation in Multiagent Systems: Strategies and Dynamics. Department of Computer Science, George Mason University. Washington, DC. November 18, 2010.
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| Innovation Roundtable Outbrief: Imagine the Impossible. Presentation at the Pentagon to Under Secretary of Defense for Acquisition Technology & Logistics; Vice Chairman, Joint Chiefs of Staff; Director, Defense Research & Engineering for Department of Defense; Commander, U.S. Transportation Command; and Director, Defense Advanced Research Projects Agency. November 16, 2010.
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| Balancing Game Mechanics Using Game Theory: Modern Analytical Approaches to Achieving Desired Gameplay Dynamics. Montreal International Game Summit. November 9, 2010. [Slides]
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| What Every Game Designer Should Know About Game Theory. Triangle Game Conference, Raleigh, North Carolina. April 7, 2010. [Slides]
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| Time Travel and Time Manipulation: Perspectives from Computation and Gaming. Department of Philosophy, North Carolina State University. Raleigh, NC. April 5, 2010.
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| Designing math-rich games. Math 2.0 Interest Group. International web conference based in Raleigh, NC. September 2, 2009.
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| Timeline manipulation for training and analysis. IBM Corp., Research Triangle Park, NC. June 23, 2009.
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| Innovative gameplay using time travel and time manipulation. Department of Computer Science, North Carolina State University. Raleigh, NC. June 3, 2009. [Slides]
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| Innovative gameplay using time travel and time manipulation. Epic Games, Inc. Cary, NC. June 2, 2009.
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| Innovative gameplay using time travel and time manipulation. Triangle Game Conference, Raleigh, North Carolina. April 29, 2009.
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| Achron. Experimental Gameplay Sessions at the Game Developers Conference (GDC), San Francisco, California. March 26, 2009.
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| A Fresh Look at Trust and Reputation Systems. Department of Computer Science, North Carolina State University. Raleigh, NC. February 13, 2009. [Slides]
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| Coordination in multi-agent systems: The effects of economies of scale and switching costs. Department of Computer Science and Graduate School of Library and Information Science, University of Illinois at Urbana-Champaign. July 31, 2008. [Slides]
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| Resource Allocation and Routing in Multi-vehicle Warehousing: Alphabet Soup. Guest Lecture in Course ISyE 6202, Warehouse and Distribution Science. School of Industrial and Systems Engineering, Georgia Institute of Technology, Atlanta, GA. February 12, 2008. [Slides]
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| Applying Market-Oriented Programming to Product Routing. Mini-Workshop on Selected Topics in E-Commerce, North Carolina State University, Raleigh, NC. April 9, 2007. [Slides]
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Unpublished Works
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| Representing Market Design Choices in Market-Oriented Programming. February, 2007. [PDF]
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| Market-Based Local Wireless Bandwidth Allocation Using Customer Impact Valuations. Qualifier Paper. North Carolina State University. December, 2005. [PDF]
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| Effective Recovery from Security Violations
Using Reversible Computing. May 9, 2005. [PDF]
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| Predicting Application Memory Allocation Behavior. April 21, 2005. [PDF]
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| Report on Computer Worms and Viruses in 2004. Spring, 2005. [HTML]
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| ParaC: A New Approach to Practical Parallel
Programming. Undergraduate Honors Thesis. Valparaiso University, Valparaiso, IN. November, 2001. [PDF]
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