const PLAYER = 1; const COMPUTER = 2; const EASY = 1; const MEDIUM = 2; const HARD = 3; const ERROR = 0; class TicTacToe { public: TicTacToe (char[][3], int, int, int); ~TicTacToe () {delete[] board;}; void Display (); void Make_Move(int&); void Player_Move (char,int); void Comp_Move (char); inline bool Check_Validity (int, int); char Evaluate (); private: char board[3][3]; int level; int players; int first; };