Vic 20 Rarity List


       - - - = ( VIC-20 Cartridge Rarity & Gameplay listing ) = - - -
                  By Ward F. Shrake and Paul A. Le Brasse
                  Version 1.9d, released March 15, 1998


               Visit "VIC-20 Digital Archaeology" on the web:
                  http://members.aol.com/wshrake/index.htm
                  Also be sure to check out:  ftp.funet.fi



                  In the spirit of the "friendly computer"
                  this document may be freely copied and/or
                  used by anyone who wishes to do so. We do
                  ask that you give the authors credit by
                  name if and when you use this listing in
                  any other context. Thanks in advance!





                           Notes about this document.
     - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

   This text lists all the cartridge software that we believe now exists
   for the VIC-20 home computer system. This is the latest revision of
   a document that has been steadily evolving since 1995.

   We broke this document into many different categories. This reflects
   the idea that, since this is a Digital Archaeology project, and we are
   in essence digging this stuff up from a nearly forgotten past, that we
   are more sure that some carts truly exist than we are of other carts.

   Paul LeBrasse and I (Ward Shrake) spent a summer collecting and then
   digitally copying every single cartridge that is listed in the first
   part of this list. Therefore, we know that these carts truly exist.

   The "classic era" was famous for vaporware. That is, some company would
   publicly announce that they were going to make some product. They might
   take out ads in magazines, or just send out a written press release.
   Then they would, for various reasons, never actually release the item.
   Especially at the end of the Vic20's market lifetime, many odd things
   happened. Some companies changed their minds, while others found that
   they did not have the money to put something on the market. Some titles
   intended for cart release only made it out as tapes. And of course some
   titles never made it because their parent company went out of business.

   Obviously, we want to make sure such titles are not confused with or
   intermingled with carts that we know, positively, exist in some form.
   If for no other reason, why subject cart collectors to frustration?

   My point is that simply seeing some ink on paper is not proof that
   something does exist. At the same time, not being able to easily find
   a copy of something does not necessarily rule out that at least one copy
   was made. Paul and I have often been tempted to dismiss some title
   as being simply a figment of some company's imagination, when someone
   on the net suddenly announces that they've found one somewhere. (I just
   announced "list stagnation" when three such titles popped up.) With
   uncertainty in both directions, I felt we needed some way to display
   a hierarchy of certainty, along with the usual notations of rarity.

   Anyone familiar with game cartridge collecting knows that the generally
   accepted method is to use rarity codes. We used these, obviously, but
   I felt that something more was needed, to separate the wheat and chaff.

   So from this revision onwards, if a cart is included in the first part
   of this listing, that means that (a) the cart definitely does exist and
   that we are sure of this because (b) we have a digital copy of it. These
   digital copies (ROM images) are all or mostly to be found at various
   spots on the Internet; check out ftp.funet.fi or use a search engine.

   In the past revisions of this list, the first section had included many
   carts that were confirmed by someone, but that no ROM image existed to
   prove it. With this revision of the list, any such cart (confirmed but
   not archived yet) is included in the second part of this listing, not
   the first part. This just seems logical. When half the list was in that
   boat, doing things the old way made sense. With only a handful of carts
   now confirmed-but-unarchived, this way currently makes more sense. I
   both suspect and hope that more carts will trickle in from time to time.
   We seem to be well into diminishing returns, but haven't found it all.

   Of note here is that most of the other "classic" era videogame machines
   (Atari 2600, Intellivision, Colecovision, etc) have had a group of very
   serious cartridge collectors throughout their complete lifetimes. The
   lists of what is or ever was available for those systems has long been
   established, due to this continuing collection effort among many people.

   The Vic20, on the other hand, was killed off in popularity by its parent
   company in an effort to get the market to upgrade to the Commodore 64.
   There has only been a serious effort to dig up the Vic20's software in
   the last two years or so, while the others gaming systems have done so
   continuously since the early 1980's.

   That may sound like whining; in fact, I'm probably bragging about how
   well our little group of digital archaeologists managed to do. I will
   note here that even some of the people who had once written Vic20 games
   have said that until we dug this stuff back up, even they did not have
   copies of the games that they themselves had created! And once we made
   the software library available to others all over the globe, I was
   pleasantly surprised to see that software emulators were written to
   take advantage of all that software. I'm pleased how things are going.

   Please note that many other documents exist, that modern Vic20 users
   or computer historians may find useful or interesting. These can all be
   found on the Internet. These documents exist, largely to my attempts to
   give myself an advanced case of "carpal tunnel syndrome" ... in other
   words, because I typed them all up myself. Thanks for any kind comments
   that you folks have thrown my way; they kept me busy writing!

   Among these available documents are a "Frequently Asked Questions" text,
   various technical documents and archiving utility programs, a list of
   450+ Vic20 cassette tape games, and more. "Cartzilla" is a huge text
   that I finished up now, and have released on the I'net. It takes this
   list farther; it actually reviews and discusses 181 known Vic20 carts.

   All in all the Vic20 community seems to be doing very well. Enjoy it!

                                 Ward F. Shrake _and_ Paul A. Le Brasse






    Explanation of codes used. (Some may differ from what you're used to.)
  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

   S    Super-Common        Reserved for a few carts that seem to show up
                            everywhere, always. No shortage of these! These
                            could be great on gameplay, so don't be harsh...
   C    Common              Generally a semi easy-to-find Vic20 cartridge...
                            but Vic20's might be harder to find than carts
                            for other classic systems, at least at present.
   U    Uncommon            This means average/middle difficulty in finding.
   R    Rare                Takes a bit of hard work to locate one of these.
                            You'll probably end up searching the Inet for it
                            unless you get really lucky on a thrifting trip.
   ER   Extremely Rare      Nearly impossible to find. May be frustrating!
                            We reserved this category for carts we've only
                            seen 1 or 2 of total, everywhere we've looked.
                            More could show up in time, as more people start
                            to collect for the Vic20. For now, its difficult.
   PR   Prototype only      This category is new, as of version 1.8 of this
                            list. It describes carts that, so far as we can
                            tell, were never released as a production item
                            but that do definitely exist in prototype form.
                            Needless to say, these carts are incredibly rare.
   NR   Never Released      We used to use this category when we had seen or
                            heard of a cart that *might* exist. Please note
                            that we handle them differently now. We first put
                            them in the separate "vaporware" section until
                            someone out there finds one, at which time we
                            move it up to "confirmed but unarchived" on a
                            verbal confirmation. They climb up to the upper
                            section of this list only when we have digitally
                            archived the cart's ROM image for posterity. (In
                            other words, if it is in the upper part of this
                            list, you can likely find a ROM image for it on
                            the Internet, no matter how rare or unique a cart
                            may be. And yes, there are Vic20 emulators, too.)






                                                            Rarity code
                                                      Size       |
                                                        |   Game  \      Year
Company     Cartridge name                  Part#        \   play   \    made
------------------------------------------------------------------------------
Academy     IFR (Flight Simulator)                        8k   B     R   1983
Atarisoft   Battlezone                      [RX85__]     16k   B-    U   1983
Atarisoft   Centipede                       [RX8504]     16k   C     S   1983
Atarisoft   Defender                        [RX8507]     16k   A-    C   1983
Atarisoft   Dig Dug                         [RX8510]     16k   B     C   1983
Atarisoft   Donkey Kong                     [RX8513]     16k   B     C   1983
Atarisoft   Galaxian                        [RX8541]      8k   C+   ER   1984
Atarisoft   Jungle Hunt                     [RX8529]     16k   B-    C   1984
Atarisoft   Moon Patrol                     [RX8532]     16k   B-    C   1983
Atarisoft   Ms. Pac-Man                     [RX85__]     16k   C+    C   1983
Atarisoft   Pac-Man                         [RX8501]      8k   C+    C   1983
Atarisoft   Pole Position                   [RX8535]     16k   B+    C   1983
Atarisoft   Robotron: 2084                  [RX8520]     12k   B-    C   1983
Beyond      Mountain King                                16k   A+    R   1983
Boone       Cyclon                                        8k   A    PR   1983
Broderbund  A.E.                                         16k   B     R   1982
Broderbund  Lode Runner                                  16k   B+    U   1983
Broderbund  MasterType                                   16k   B-    R   1983
Broderbund  SeaFox                                       16k   B    ER   1983
Broderbund  Skyblazer                                    16k   A    ER   1983
CBS Soft.   K-Razy Antiks                   [4L 2544]    12k   B+    C   1982
CBS Soft.   K-Star Patrol                   [4L 2543]    16k   B+    C   1982
Commodore   Avenger  (Vic Avenger)          [Vic-1901]    8k   C+    S   1981
Commodore   Star Battle                     [Vic-1902]    8k   B+    R   1981
Commodore   Slot  (Super Slot)              [Vic-1904]    8k   C     C   1981
Commodore   Jelly Monsters                  [Vic-1905]    8k   A     R   1981?
Commodore   Alien  (Super Alien)            [Vic-1906]    8k   C     C   1981
Commodore   Jupiter Lander                  [Vic-1907]    8k   B     C   1981?
Commodore   Poker  (Draw Poker)             [Vic-1908]    8k   C     C   1981
Commodore   Midnight Drive  (Road Race)     [Vic-1909]    8k   C-    C   1981
Commodore   Radar Rat Race                  [Vic-1910]    8k   B+    C   1981
Commodore   The Sky is Falling              [Vic-1911]    8k   B-    C   1981
Commodore   Mole Attack                     [Vic-1912]    8k   C     C   1981
Commodore   Raid on Fort Knox (Bank Robber) [Vic-1913]    8k   C     C   1982
Commodore   Adventure Land Adventure        [Vic-1914]   16k   B-    C   1981
Commodore   Pirate's Cove Adventure         [Vic-1915]   16k   B-    C   1981
Commodore   Mission Impossible Adventure    [Vic-1916]   16k   B-    C   1981
Commodore   The Count Adventure             [Vic-1917]   16k   B-    C   1981
Commodore   Voodoo Castle Adventure         [Vic-1918]   16k   B-    C   1981
Commodore   Sargon II Chess                 [Vic-1919]    8k   C     C   1982?
Commodore   Pinball (or ...Spectacular)     [Vic-1920]   16k   C+    C   1982
Commodore   Super Smash                     [Vic-1921]    8k   C     C   1982
Commodore   Cosmic Cruncher                 [Vic-1922]    8k   B     S   1982
Commodore   Gorf                            [Vic-1923]    8k   B-    S   1982
Commodore   Omega Race                      [Vic-1924]    8k   A-    S   1982
Commodore   Money Wars                      [Vic-1925]    8k   C+    C   1982
Commodore   Menagerie                       [Vic-1926]    8k   C-    C   1982?
Commodore   Cosmic Jailbreak                [Vic-1927]    8k   C     C   1982
Commodore   Home Babysitter                 [Vic-1928]    8k   C-    C   1982
Commodore   Personal Finance (utility cart) [Vic-1929]    8k   NA    U   1982
Commodore   Visible Solar System            [Vic-1930]    8k   C     C   1982
Commodore   Clowns                          [Vic-1931]    8k   C+    C   1982
Commodore   Garden Wars                     [Vic-1932]    8k   C     C   1982
Commodore   Speed Math & Bingo Math         [Vic-1933]    8k   C-    C   1982
Commodore   Commodore Artist                [Vic-1935]    4k   C     U   1982
Commodore   Sea Wolf                        [Vic-1937]    8k   B-    U   1982
Commodore   Tooth Invaders                  [Vic-1938]    8k   C+    U   1983
Commodore   Star Post                       [Vic-1939]    8k   C     U   1982?
Commodore   Number Nabber, Shape Grabber    [Vic-1941]    8k   NA    U   1982
Creative    Apple Panic                     [VI AP C]    12k   C     C   1982
Creative    Astroblitz                      [VI AB C]     4k   B-    C   1982
Creative    Black Hole                      [VI BH C]     4k   B     U   1982
Creative    Choplifter                      [VI CL C]     8k   A     C   1982
Creative    Household Finance               [VI HF C]     8k   NA    U   1983
Creative    In the Chips                    [VI CH C]    16k   C     R   1983
Creative    Pipes                           [VI PI C]     8k   C     R   1983
Creative    Rat Hotel                       [VI RH C]?    8k   B-    U   1982
Creative    Serpentine                      [VI __ C]     8k   B     C   1982
Creative    Spills and Fills                [VI SF C]     8k   C     R   1983
Creative    TerraGuard                      [VI TG C]     4k   C+    C   1982
Creative    Trashman                        [VI TM C]     8k   B+    C   1982
Creative    Videomania                      [VI VM C]     4k   C     C   1982
Daedalus    Baldor's Castle                              12k   C+   ER   1983
Epyx        Monster Maze                                  8k   C+    U   1982
Handic      A World at War                                8k   C-   ER   198_
Handic      Space Snakes                                  8k   D    ER   1982
HES         Vic FORTH        (utility cart) [C301]        8k   NA    C   1982
HES         HesMon           (utility cart) [C302]        8k   NA    C   1982
HES         Turtle Graphics                 [C303]        8k   NA    C   1982
HES         HesWriter        (utility cart) [C304]        8k   NA    U   1982
HES         Aggressor                       [C305]        8k   C     U   1982
HES         Synthesound      (utility cart) [C306]        8k   NA    U   1982
HES         Shamus                          [C307]        8k   A     U   1983
HES         Protector                       [C308]        8k   B-    R   1983
HES         Robot Panic                     [C310]        8k   B     R   1982
HES         Gridrunner                      [C312]        4k   B+    C   1982
HES         Predator                        [C316]        8k   B+    R   1982
HES         Attack of the Mutant Camels     [C318]        8k   A     R   1983
HES         Pharaoh's Curse                 [C321]       16k   A     R   1983
HES         Kindercomp                      [C322]       16k   NA    R   1983
HES         Story Machine                   [C323]       12k   NA   ER   1983
HES         Facemaker                       [C324]        8k   NA    R   1983
HES         Kids on Keys                    [C325]        8k   NA    R   1983
HES         Alphabet Zoo                    [C326]       16k   NA    R   1982
HES         Lazer Zone                      [C3__]        8k   A     R   1983
HES         Maze                            [C3__]        8k   C+    R   1983
HES         Mosqito Infestation             [C3__]        4k   B-    R   1982
HES         Satellite Patrol                [C3__]        4k   B-    R   1982
Imagic      Demon Attack                    [720050-1A]   4k   A     C   1983
Imagic      Atlantis                        [720051-1A]   4k   A     C   1983
Imagic      Dragonfire                      [720052-1A]   8k   B+    U   1983
Koala Tech. Dancing Bear                                 16k   C+   ER   1983
MSD         Mobile Attack                                 8k   C+   ER   198_
OEM         Alien Sidestep                                4k   C-   ER   1983
Parker      Frogger                         [PB1410]      8k   D     S   1983
Parker      Q*Bert                          [PB1420]      4k   C     C   1983
Parker      Tutankham                       [PB1430]      8k   A     U   1983
Reston      Miner 2049'er                                 8k   A+    R   1983
Romox       Princess & Frog                               8k   C    ER   1983
Romox       Topper                                        8k   B    ER   1983
Sega        Star Trek  (S.O.S.)             [004-04]      8k   B+    C   1983
Sega        Buck Rogers: Planet of Zoom     [005-04]     16k   B-    C   1983
Sega        Congo Bongo                     [006-04]      8k   C     C   1983
Sierra      Crossfire                       [CFL-401]     4k   B+    U   1981
Sierra      Lunar Leeper                    [LLL-401]    12k   A     R   1981
Sierra      Threshold                       [THL-401]     8k   A     R   1981
Sierra      Cannonball Blitz                [CBL-401]    12k   B-    R   1982
Sierra      Jawbreaker II                   [JBL-401]     8k   C+    U   1982
Sierra      Creepy Corridors                [CCL-401]     8k   B+    R   1983
Sirius      Deadly Duck                     [220__]       4k   B     R   1982
Sirius      Fast Eddie                      [220__]       8k   C     R   1982
Sirius      Snake Byte                      [22031]       4k   C     R   1982
Sirius      Turmoil                         [22005]       8k   B     U   1982
Sirius      Type Attack                     [220__]       8k   B     R   1982
Sirius      Bandits                         [220__]       8k   B+    U   1983
Sirius      Capture the Flag                [220__]       8k   B+    R   1983
Sirius      Final Orbit/Bumper Bash (2 on 1)[220__]       8k   C/B+  R   1983
Sirius      Spider City                     [22015]       4k   B+    R   1983
Spectra.    Ape Escape                      [SC-215]      8k   C+    R   1982
Spectra.    Cave-in                         [SC-207]      8k   C-    R   1982
Supersoft   Tank Atak                                     8k   C    ER   1982
Thorn EMI   River Rescue                    [THC 22001]   8k   C-    C   1982
Thorn EMI   Vic Music Composer              [THC 22002]   8k   NA    U   1982
Thorn EMI   Submarine Commander             [THC 22003]  12k   C     C   1982
Thorn EMI   Mutant Herd                     [THC 22004]   8k   C-    C   1982
Thorn EMI   Fourth Encounter                [THC 22005]   8k   D+    U   1983
Thorn EMI   Computer War                    [THC 22006]   8k   C     R   1983
Thorn EMI   Medieval Joust                  [THC 22007]   8k   C    ER   1983
Thorn EMI   Mine Madness                    [THC 22008]   8k   C-   ER   1983
Tigervision Polaris                         [_-00_-20]    8k   B    ER   1983
Tigervision Springer                        [7-006-20]   16k   C    ER   1983
Tronix      Deadly Skies                                  4k   B+    R   1983
Tronix      Gold Fever                                    4k   C+    R   1983
Tronix      Scorpion                                      8k   B     R   1983
UMI         Alien Blitz                     [1619]        4k   B-    R   1981
UMI         Amok                            [1611]        4k   C     R   1981
UMI         Outworld                        [1635]       16k   B+    R   1981
UMI         Arachnoid                       [16__]       12k   B     R   1982
UMI         Cloudburst                      [1636]        4k   C     R   1982
UMI         Meteor Run                      [1613]        8k   D+    R   1982
UMI         Renaissance                     [1600]       12k   C-    R   1982
UMI         Skibbereen                      [1641]        4k   C+    R   1982
UMI         Satellites and Meteorites       [1650]        8k   A-    R   1982
UMI         Sub Chase                       [16__]        4k   C    ER   1982
UMI         Video Vermin                    [1638]        8k   A     R   1982
UMI         Spiders of Mars                 [1604]       16k   B+    R   198_
UMI         Super Amok                      [1642]        8k   A     R   198_
Xonox       Spike's Peak (GM=2)             [6215]        8k   C+    R   1983
Xonox       Ghost Manor (SP=1)              [6215]        8k   D     R   1983
Xonox       Robin Hood (SL=2)               [6225]        8k   D     R   1983
Xonox       Sir Lancelot (RH=1)             [6225]        8k   C+    R   1983
Xonox       Chuck Norris Superkicks (AD=2)  [6235]        8k   C     R   1983
Xonox       Artillery Duel (CNS=1)          [6235]        8k   B     R   1983
Xonox       Tomarc the Barbarian            [____]        8k   D+   ER   198_
  (Note that Xonox carts usually came two-per-case, as "double-enders". But
  not always; some doubles were also singles. Part numbers are for doubles.
  If anyone has part numbers and/or a list of singles, let us know, ok?)



           - - - = ( Confirmed but unarchived cartridges ) = - - -



Epyx        Fun with Music              Confirmed by:  Uncle Roger / Sinasohn
Mach. Lang. Dot Gobbler                 Confirmed by:  Uncle Roger / Sinasohn
OEM         Blackjack                   Confirmed by:  Charles Bremer
OEM         Bug Crusher                 Confirmed by:  Cliff Gregory
OEM         Space Ric-O-Shay            Confirmed by:  Michael J. Novak jr.
Spectra...  Number Crunch (SC208)       Confirmed by:  ?? via Paul LeBrasse
Unknown     Amazing Maze                Confirmed by:  Cliff Gregory



                  - - - = ( Vaporware section ) = - - -


20 Century  Flash Gordon        Summer 83 Power Play; press release only.
Atarisoft   Joust               Name listed in later ads, but not in others.
Atarisoft?  Mario Bros.         Jimmy Huey said this was once in development.
Atarisoft   Stargate            Name listed in early ads, not in later ads.
Atarisoft   Typo Attack         Tape? Seen on pg. 31, Sep84 "Compute!"
Boone       Crater Raider       Tape? 1-page ads, Oct & Nov 83 C. Gazette
Broderbund  Martian Raider      Tape? Seen in ad, 7/83 Compute's Gazette
Broderbund  Multi-Sound Sythesizer    Seen in ad, 7/83 Compute's Gazette
Broderbund  Shark Trap          Tape? Seen in ad, 7/83 Compute's Gazette
Commodore   [Vic-1903]          Name needed. Anyone know what it was gonna be?
Commodore   [Vic-1934]          Name needed. Probably an older Bally/Midway.
Commodore   [Vic-1936]          Name needed. Planned as a Commodore original?
Commodore   [Vic-1940]          Name needed. Probably an older Bally/Midway.
Commodore   [Vic-2011]          VIC-Stat cartridge, per Jim Brain "CBM list".
Commodore   [Vic-2012]          VIC-Graph cartridge, per Jim Brain "CBM list".
Commodore   [ViC-2013]          VIC-Forth cartridge, per Jim Brain "CBM list".
Creative    Save New York       Press release only, in Jan 85 Computer Games
Datamost    Round About         Unconfirmed, but on other collector's lists.
First Star  Panic Button        Full review seen in May 84 "Compute!" mag
HES         Fort Apocyalpse     Seen: Ad page 79, Nov83 Compute's Gazette
HES         Necromancer         Seen: 1-line ad, pg111 Dec83 Compute's Gazette
HES         Slime               1-line ad @ $13, pg111 Dec83 Computes Gazette
Jini Micro  Mini Jini           Seen in 1/2 page (99) ad in July 83 Gazette
Oceans Int  Amazing Maze        Seen in press release, pg 40, Aug83 Gazette
Oceans Int  Blackjack           Seen in press release, pg 40, Aug83 Gazette
Oceans Int  Blockbuster         Seen in press release, pg 40, Aug83 Gazette
Oceans Int  Close Encounters    Seen in press release, pg 40, Aug83 Gazette
Oceans Int  Dot Gobbler         Seen in press release, pg 40, Aug83 Gazette
Oceans Int  Frogman             Seen in press release, pg 40, Aug83 Gazette
Oceans Int  Space-Ric-O-Shay    Seen in press release, pg 40, Aug83 Gazette
Oceans Int  Tank Wars           Seen in press release, pg 40, Aug83 Gazette
Microware   (five titles)       See Tymac company below. Bought them out?
Microware   Key Quest           2-page review seen in Dec83 Compute's Gazette
Protecto    Atari VCS Adapter   Seen in various ads, unconfirmed otherwise.
Quick Brown QuickFinger         Tape? 7/83 1-pg ad, Compute Gazette, pg. 79
Quick Brown QuickMail           Tape? 7/83 1-pg ad, Compute Gazette, pg. 79
Quick Brown QuickSpell          Tape? 7/83 1-pg ad, Compute Gazette, pg. 79
Romox       Anteater            Seen in Oct83 Compute!, page 45. Full page ad
Romox       Typo                Seen in Oct83 Compute!, page 45. Full page ad
Showcase    Astro Patrol        Tape for sure. Ad pg 91 Dec83 C.Gazette...
Showcase    Chicken             Tape? Ad pg 91 Dec83 C.Gazette, box art only
Showcase    Doughboy            Tape? Ad pg 91 Dec83 C.Gazette, box art only
Showcase    Glub Club           Tape? Ad pg 91 Dec83 C.Gazette, box art only
Showcase    Pussyfootin'        Tape? Ad pg 91 Dec83 C.Gazette, box art only
Showcase    Salmon run          Tape for sure. Ad pg 91 Dec83 C.Gazette...
Showcase    Squeeze             Tape for sure. Ad pg 91 Dec83 C.Gazette...
Sierra      Sammy Lightfoot     Mentioned in Oct 83 Gazette ad. Not in Dec ad
Sierra      Tronsworld          Unconfirmed, but on other collector's lists.
Sirius      Fantastic Voyage    Seen: summer 83 Power Play
Sirius      Repton              Seen: $25, 1-line ad, pg79, Nov83 C. Gazette
Sirius      Squish'Em           Seen: 1/85 Computer Games
Spinnaker   Story Machine       Seen: 6/84 Power Play ad. (Licensed to HES?)
Spinnaker   Alphabet Zoo        Was this released as a HES cart only? Both?
Synapse     Harrier             "Available soon" ad, pg 29, 8/83 C. Gazette
TG Software Droids              Tape? Seen in Oct83 Compute!, page 69.
TG Software Nightstrike         Seen: 1/85 Computer Games
Tymac       Bomber word         Seen: 1/84 Compute's Gazette, page 81. (MW?)
Tymac       D'fuse              Seen: 1/84 Compute's Gazette, page 81.
Tymac       Dot-a-lot           Seen: 1/84 Compute's Gazette, page 81. (MW?)
Tymac       Key Quest           Seen: 1/84 Compute's Gazette, page 81. (MW?)
Tymac       Res Q               Seen: 1/84 Compute's Gazette, page 81.
Tymac       Space Bats          Seen: 1/84 Compute's Gazette, page 81.
Tymac       Tic Attack          Seen: 1/84 Compute's Gazette, page 81. (MW?)
Tymac       Zap                 Seen: 1/84 Compute's Gazette, page 81. (MW?)



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        Hardware section. Please note that any of the items found below
        are pure hardware, or are at least more firmware than software.
        This section isn't as complete or as well documented as the
        sections above are. Generally, most people aren't quite as
        interested in such things, for three reasons. One, most of the
        people using this document are primarily in the hobby of game
        cartridge collecting. Two, a presumably large number of people
        are going to use an emulated Vic20, rather than a "real" one.
        Three, anyone still using a "real" Vic20 will most likely be
        happy to use any hardware they can find, rather than be picky.
        Nevertheless, while this section is imperfect, it's still good.



                   - - - = ( Utility cartridges ) = - - -



Arbutus Total   Promqueen                     EPROM programming hardware
Cardco          Write Now!                    word processor
Century         Moses                         65C02 assembler, 27 new opcodes
Century         Moses w/ 8K RAM               65C02 assembler, 27 new opcodes
Commodore       Machine Language Monitor      [Vic-1213]       (_k ROM)
Commodore       Programmer's Aid Cartridge    [Vic-1212]       (4k ROM)
Commodore       Super Expander with 3K RAM    [Vic-1211A]      (4k ROM)
Commodore       Victerm 40                    [Vic-1610]       (4k ROM)
Commodore       See game list. 19xx's left above to leave #series undisturbed.
Data 20         Display Manager               40/80 column display device
Data 20         Video Pak                     40/80 column display device
Eastern         Vic Rabbit                    datasette accelerator cart
HES             See game list. Carts left above to leave # series undisturbed.
Quick Brown Fox Quick Brown Fox               word processor    (8k ROM)
Skyles          Arrow                         datasette accelerator cart
UMI             Wordcraft 20                  [16__]            (16k ROM)



            - - - = ( RAM expansion memory cartridges ) = - - -


Abaris, Inc.    Ram cartridge, 16k           with battery backup
APS             RAM module,    64k
Assembly Tech.  RAM cartridge, 16k
Cardco          "Cardram 16",  16K
Century         RAM Cartridge,  8k
Century         RAM Cartridge, 16k
Century         RAM Cartridge, 64k
Commodore       RAM cartridge,  3k            [Vic-____]
Commodore       RAM cartridge,  8k            [Vic-1110]
Commodore       RAM cartridge, 16k            [Vic-1111]
Compuscope      RAM cartridge,  8k
Compuscope      RAM cartridge, 16k
MSD, Inc.       RAM cartridge,  8k
Stonechip Elec. "Vixen" cart,  16k
UMI             RAM cartridge,  3k
UMI             RAM cartridge,  8k
Xetec           RAM cartridge, 32k



          - - - = ( Expansion chassis or "motherboards" ) = - - -

       (Please note that we are just now beginning to list any features
       that may have been on these items. More may exist on each item.)


Apropos Tech.   RAMAX                   2-slots, with 27k
Apropos Tech.   RAMAX Jr.               2-slots, with 19k
APS             Select-A-Ram            2-slots, with 64k
Cardco          Cardboard 3             3-slots,
Cardco          Cardboard 6             6-slots,
Compuscope      Expander                4-slots,
Compuscope      Supermother             8-slots, pause...
Computer Place  CP Vic-20 Expander      4-slots,
Data Toolbox    Quad-slot               4-slots, reset, fuse
HES             HesCard 20              5-slots, 5 select buttons, reset.
High Tech Ent.  Busmaster               6-slots,
High Tech Ent.  Busmaster II            6-slots, soft enable
High Tech Ent.  Minibus                 3-slots,
Voice World     24K Golden RAM          4-slots,




            Info you can help us to find, to fill in some blanks.
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   Stuff for our CD project:
   I have a whole list of things, both "have" and "want" items, up on my
   web page. We're putting together a CD, with pictures of all the carts
   and boxes and artwork we can find! Check out my web page for more info.


   Missing carts:
   If you actually own a cart that is not shown somewhere in our lists, up
   above, please let Ward know about it, and he'll add it to this listing.
   I'd like to get the "hardware" sections up to date, especially. But any
   other cart is fair game, if it is not shown somewhere above. (Just for
   kicks, I'll say here that we may have found out what one of the four
   missing Commodore carts was: an upgraded BASIC, similar to the PET's.
   I have a rom image on the way. More news as it happens, folks!)


   Part numbers:
   In various places there are blank or incomplete part numbers shown. If
   we knew them, we'd list them. But we don't, just yet. Some manufacturers
   listed no part numbers on the carts themselves, but listed these on the
   package's outer box instead. Atarisoft did this for sure. Creative seems
   to be another one. Ditto for Sirius and Parker Brothers. Starting with
   version 1.8 of this list, I've made educated (but incomplete) guesses for
   some company lists, based on their patterns for other systems. If you have
   any original software boxes, or other paperwork, help us all out on this.
   Paul just went through his collection recently, and filled in quite a few.
   I've already gone through my collection, too, so it's up to you folks now.


   Information about certain rumored carts:
   For instance, there are four holes in Commodore's numbers series. We hope
   to at least find out what names Commodore planned to call these releases.
   (And whatever else we can find out about them, of course.) One of the big
   reasons I want to find part numbers for each cart, is to find gaps in that
   company's product line, which would tell us we haven't found everything
   for that company, just yet. Look at the gaps for HES, for instance. We
   have eight empty holes that we know of, but only four carts with no part
   numbers. Obviously, we seem to be missing at least four HES carts, right?
   This is just one example, but you get the idea. If you run across anyone
   who has things like old magazines or catalogs, brochures or what not, see
   if there is any info in them that we have not listed. If you happen to
   know anyone you can ask, don't be shy! As time goes on, and we talk to
   some of the original programmers and such, it is becoming increasingly
   obvious that human memory is not perfect. Many things are being lost to
   the ravages of time. Let's find all we can, before it disappears forever!


   Confirmations of vaporware software:
   If you *now actually own a real cartridge* of a program we listed in our
   "vaporware" section of the list, let Paul or Ward know about it. We have
   only the information we listed, at this time. Many of the rarer carts we
   initially felt were "NR" (never released) did show up in time. However we
   are highly cautious about old memories of what *might* have been. We do
   insist that confirmations be made only when a person physically owns one.
   And of course, if it is not *anywhere* on our lists, and you're sure its
   not a cartridge for some other gaming system, please, tell us about it!


   A select few "ROM images" that are not yet archived:
   We have successfully archived most of the "confirmed" carts above. A few
   still remain elusive. Paul and I both can digitally copy these in moments,
   *if* we had a copy loaned to us. Failing that, the owners of the carts
   will have to do it themselves. As there are still many "vaporware" carts
   that may turn out to have at least one copy in existence, somewhere, I
   wrote a text document that explains the technical process of archiving
   these old Vic20 cartridges. I even wrote software to make the job easier.
   But please, follow in our footsteps, and act responsibly when archiving.
   If anyone gets ahold of ROM images that are not in the current archives,
   please pass them on to the appropriate web or FTP sites for distribution.
   A big thanks goes out to Patrick Wickwire, who loaned Cyclon to us for
   archiving. Tom Truszkowski is our most recent benefactor; he loaned Ward
   his "Victerm 40" in prototype form, and that one is now archived, too.
   Without the kindness of dedicated fans like Patrick and Tom, the Vic20
   cart archiving project would be standing still. These success stories are
   getting farther and farther apart, but they are still happening. (I guess
   that means Paul and I were pretty thorough!) Thanks for all your help.


   Pictures of box art, cartridges, tapes, whatever.
   The short story on this is to tell you that there is a CD-ROM project
   going on, and to check Ward's web page for all the details. A few of us
   are pooling our resources, taking some time, and planning to put all
   sorts of Vic20 artwork onto a CD-ROM, readable by common web browsers.
   To see a current list of what we have already, and what we still need,
   please visit this URL:  http://members.aol.com/wshrake/cdhaves.htm
   (Ward's main web page is at:  http://members.aol.com/wshrake/index.htm )


   In closing:
   Digital Archaeology is an interesting hobby. Other gaming systems have
   dedicated fan followings, who eventually track down all sorts of neat info
   about the games released for their favorite gaming systems. That is what
   I hope will continue to happen for the Vic20, both in stories and items.
   The "big three" console game systems (Atari 2600 VCS, Colecovision, and
   Intellivision) have fan followings that get to celebrate, from time to
   time, someone's finding of a rumored-but-never-found-before cartridge. I
   love reading the "2600 Connection" newsletter, for just such fun news.
   This is one reason I like the term "digital archaeology" so much, too; it
   does seem a lot like "digging up" forgotten treasures. Understanding the
   historical significance of such a find, or just appreciating it as is,
   makes this hobby a lot of fun. And yes, this is all a sneaky ploy to get
   more of you "out there" interested in helping to find such gems, as Paul
   and I simply cannot do this on our own. Too much physical space to cover,
   for one thing. So keep your eyes open, wherever you are located, ok? You
   never know what one-of-a-kind gem you'll run across in your travels!


(End of document)