Anne Collins McLaughlin, PhD
Dr. McLaughlin also Co-Directs the Gains Through Gaming Lab with Dr. Jason Allaire.
- Motivation for cognitively complex activities
- Age-related changes in cognitive abilities
- Training to use technology
- Cognitive ergonomics
- Training for maintenence of cognitive ability
- Safety in multiple domains
- Introduction to Psychology - undergraduate
- Cognitive Psychology - undergraduate
- Seminar on Training and Skill Acquisition - graduate
- Introduction to Human Factors Psychology - graduate
- Ph.D., Psychology, Georgia Institute of Technology, 2007
- M.S., Psychology, Georgia Institute of Technology, 2003
- B.A., Double major:Psychology & English, Trinity University, 1998
- Gains Through Gaming Lab
- Human Factors and Ergonomics Society
- Association for Psychological Science
- Divison 20 of the American Psychological Association
- Divison 21 of the American Psychological Association
- The Human Factors Blog
Google Scholar Page
McLaughlin, A. C., Rogers, W. A., & Fisk, A. D. (2009). Using direct and indirect input devices: attention demands and age-related differences. ACM Transactions on Computer-Human Interaction (TOCHI), 16(1), 1-15.
McLaughlin, A. C., Rogers, W. A., & Fisk, A. D. (2007). Optimizing instruction following behavior. Learning, Media, and Technology: Incorporating Education Communication & Information, 32(4), 381-406.
McLaughlin, A. C., Rogers, W. A., & Fisk, A. D. (2007). Helping patients follow their doctor's instructions: Matching instructional media to task demands. In D. Park and L. Liu (Eds.), Social and Cognitive Perspectives on Medical Adherence. Washington, D.C.: American Psychological Association.